Microsoft's Remix 3D: a new content repository for 3D models that plugs right into applications like Paint 3D, Word, and Powerpoint. We're proud to say that you'll soon be able to pull models from 3D Warehouse too!
For those of you who couldn’t join us in Steamboat Springs, I’m happy to share that 3D Basecamp 2016 lived up to the hype. Five days, 750 attendees from twenty-nine different countries, two incredible keynote addresses, two new product releases, and over 130 hours of knowledge-building sessions: I have to say, it was the best 3D Basecamp yet.
This week at 3D Basecamp we launched a free preview of my.SketchUp, a version of SketchUp that runs in any modern web browser. Supported by Trimble Connect for storage, sharing and collaboration, “my.SketchUp” is the simplest and most ‘connected’ SketchUp modeler we’ve ever built. 3D for even more of everyone.
I’ve been excited about the latest release of SketchUp Mobile Viewer (available now on iOS and Android) from the moment I got the first developer build that allowed me to view dimensions. In fact, here's the model I created that same day just so I could play around with it!
With SketchUp, we imagined a design tool that would stand out of the way and let designers get about the business of doing their design. A tool that was simple enough to be useful in the way that a pencil and straightedge are useful.
It’s been two years since we first reviewed Architectural Design with SketchUp. Since then, Alex Schreyer (the book’s author) has spoken at 3D Basecamp, authored a few new SketchUp extensions, and sure enough, cooked up a second edition of this comprehensive resource for bending SketchUp to your will.
Moving a component along an inferenced parallel: it’s time to fall in love with inference locking all over again!
If you love SketchUp, there’s a great chance you’ll love LayOut. For those of you familiar with LayOut’s magic, we think you’re really going to like the changes we’ve made for 2016...
For years now, SketchUp users of all skill levels have provided 3D models to the world through 3D Warehouse. We’re continually surprised by the breadth of 3D Warehouse contributions, but for a while now, we’ve been wondering how to help people make good models great.