We spoke to Jason Li, Associate and Charles Corley, Director of Organisational Development at M Moser Associates about how virtual design and construction complements an integrated project design and delivery approach.
Over the past fifteen years, M Moser, a global AEC firm with an extensive track record in workplace design and construction, has used SketchUp not only for design and conceptualization but as a vital communication tool throughout the project delivery process.
SketchUp for Schools? Check.
It’s back-to-school (a.k.a. the most exciting time of year) and SketchUp for Schools has a whole new set of features to bring to the classroom.
Nick Sonder is known around here as the poster child for architects using SketchUp. His work is detailed and artistic, and most of all, he's constantly pushing the boundaries of what you can do with SketchUp's native commands.
Tammy Cody is a designer, teacher, businesswoman, and SketchUp whiz. This week on SketchUp Talk, Tammy shares the details of building her own design business, which ultimately led her to develop her very own SketchUp courses for interior designers.
Trevor Ball is a designer and partner at Stack Rock Group, a landscape architecture firm based out of Boise, Idaho. Nearly 10 years ago, Trevor was given free reign to select a 3D modeler of his choosing... that choice was SketchUp. Now as lead 3D designer, Trevor and his team use SketchUp for all of their visualization projects.
Although there are plenty of pre-made free textures around, if you want a specific material to use in your 3D art, it isn't that difficult to make your own. In this article, I'll show you how to create a simple leather material (shown above) using Substance Designer. You can watch a time-lapse of my process below, or read on for a step-by-step guide.
Sandbox tools is designed to help you work with more “sitework” type situations. It does this by containing a suite of tools to help you work with a grid that’s created by the tool.
Today, at Adobe MAX, we are excited to join with Adobe in announcing that native SketchUp interoperability has been added to Adobe Dimension 2.0.
If you’re new to the world of 3D art and CGI in particular, you may feel that there are far too many tools to choose from. In my articles I aim to break everything down to the very basics, so that every artist can be armed with the knowledge of which tool is best. With that in mind, let’s explore materials and shaders by looking at Normal maps.
Next time you’re in a city, examine the way that modern buildings are constructed. What do you see? Repetition, and lots of it. A huge part of the built environment is constructed using repeated modular components. This makes modern architecture an ideal candidate for 3D modelling.
Whole buildings can be created with just a few objects, and when combined with procedural modelling techniques, you can very quickly populate entire scenes in your 3D art, which are easy to update and fast to iterate.